⚙ D&D Writing Service · Sydney, Australia ⚙
Custom campaign kits and character backstories, written by a GM with 8+ years at the table. Delivered in 48 hours. No templates. No generic output.
Every piece is reviewed against one standard: will this work when real people sit down at a real table? Not templated. Not generic. Built for your group.
From villain motivation to session-ten cliffhanger — every element designed around your group’s playstyle, tone, and experience level.
Not just what happened — why it made them who they are. A backstory your GM will pull threads from for twelve sessions.
A guided intake form captures your premise, tone, setting, and requirements. Ten minutes. More detail means richer output.
Eight years of GMing applies judgment to every NPC, hook, and encounter. Your brief is the raw material. Experience is the engine.
Your kit arrives as a formatted Google Doc with a Loom walkthrough. Sit down at the table. The engine has done its job.
Every order is built from your brief. Click the excerpt below to edit it and add your own GM voice.
Mira did not grow up knowing she was dangerous. She grew up in Kettlemoor, a port town that smelled of salt and old rope, where her father mended nets and neither of them ever looked at her the way she caught the neighbours looking — sideways, quickly, away.
The first time she made fire without flint she was nine. It bloomed from her palm like something that had always been waiting to happen. Her father threw the burning sleeve into the harbour. Neither of them spoke of it again. This is the wound she carries: not the magic itself, but the lesson it taught her before she was old enough to question it. That the most dangerous things about you must be hidden. That love is conditional on what you reveal. She has been editing herself ever since.
“My campaign kit had us running through session eight before I started worrying about what came next. The villain’s arc genuinely surprised me — and I’m the GM.”
“My character’s backstory made me emotional when I first read it. The GM has been pulling threads from it all campaign. My party keeps asking how I came up with it.”
“The NPC roster alone was worth the price. Three became fan favourites. One minor innkeeper turned into the most important recurring character of the campaign.”
Three standalone tools built to help you prepare, plan, and play better. Free to use.
Walk through a guided brief builder for campaigns or backstories. See exactly what to include before you commission.
Open intake builder →Enter your character’s traits and a scenario. Get an in-character response in their voice plus a GM note on how to portray them.
Test a character’s voice →Map your campaign’s three acts, plot your tension arc session by session, and export a formatted summary.
Plan your arc →Yes. Every piece is written, structured, and reviewed by a human GM with 8+ years of experience at real tables. The judgment — what works, what breaks, what players will actually engage with — is human. You’re not buying templated output.
Primarily D&D 5e, but the narrative elements work equally well for Pathfinder 2e, Draw Steel, and most other TTRPGs. Just mention your system in the brief.
Full and Deluxe packages include a revision round. Bespoke campaigns have unlimited revisions for two weeks. If we genuinely cannot produce something that works for your table, we offer a full refund.
Yes — and homebrew is where the work gets most interesting. The intake form has a full worldbuilding section. The more lore you share, the more precisely we integrate the order into your world.
Output arrives as a formatted Google Doc within the timeframe shown for your package. Full and Bespoke packages also include a short Loom walkthrough explaining how to use the material.
Every great campaign starts with a premise. Fill out a brief and we’ll build what comes after.